Showing posts with label Brownies. Show all posts
Showing posts with label Brownies. Show all posts

Tuesday, June 22, 2010

Racial Class: Brownie Warrior

Certainly a class you'll want to play!

In Brownie communes, their are always those that, for some reason or another, seek glory beyond the small world of the Brownie community, a world outside filled with excitement, danger, and riches beyond their wildest fantasy. However, it is a world of death and cut-throat competition, where only the strongest and smartest live to reap the benefits. As expected, most Brownie adventurers don't make it far before death; carnivorous giant rats, terrible ogres (halflings), and the occasional cockroach mean that those who do decide to leave probably won't make it back home alive for rice and stwinger dinner. Amongst these soon-to-be-dead individuals, there are the champions, the wild cards, the ones who survive and go on, to bask in the fortunes that crawling through labyrinths in the dark provide.

BROWNIE WARRIOR
Prime Attribute: Dexterity 13+ (5% experience)
Hit Dice: 1d6-2 hit point/level (minimum 1 per level)
Weapons/Armor/Shields Permitted: see below

Brownies have darkvision up to 60 feet. Also, due to their tiny size, brownies are unable to wield larger weapons, such two-handed swords and battleaxes. brownies can only wield daggers and clubs, and must do so two-handed. They can also use sharpened shivs (1d3), sharp sticks (1d2), and rocks (1d1), which can be easily made and are free.

Armor and shields meant for humans, elves, and dwarves are simply to large and bulky for a brownie to wear.

At 10th level, a brownie warrior can establish a commune, with like-minded brownies joining in. eventually, he may even become king of the brownies!

Brownie warriors have thac0 and saving throws per level as fighting-men.
Lvl Experience Hit die
1 0 1
2 1000 2
3 2000 3
4 4000 4
5 8000 5
6 16,000 6
7 32,000 7
8 64,000 8
9 128,000 9
10 256,000 10


Sunday, June 20, 2010

Hopefully this post will make up for the last three months inactivity.....

First, in order that I might get it out of my system and not subject anyone to further inanities by it.....

--------------------------GRATUITOUSLY UNNECESSARY PLUG----------------------
Stole my pensio

Schwarzenudel 3D, the first encounter is 2 weeks (or months) away from completion, with only the text files, sound effects and a few levels (which I will half-ass to the best of my ability) to complete. Not only that, order now, and we'll send you the Schwarzenudel\Wrath of Shangri-La double pack at no extra charge! Wow!

----------------------------END SHAMELESS SELF-PROMOTION----------------------


First, let me state that I consider my time with all of you to have been a privilege and that I hope it will continue well into the future. However, as of late, I have finally accepted the fact that any and all notions of formality or centeralized authority with regard to the LPGS are no longer relevant (that is, if they even existed in the first place). In accuality, the LPGS came into existance and continues to be built around the interpersonal relations of those classified as members, that is to say, the LPGS exists at different place at different times with different people, that it is in fact the much scorned "massive inter-friend party" we have all been critical of since its first mention in the original LPGS blog about 2 years ago. The trick is in scheduling carefully as to avoid interpersonal conflict. We are united by common interest, not common action and its time we treated our interactions accordingly. Simply put, I think we have all come to the realization that we cannot achieve this level of cohesiveness

How it isn't
However, with this in mind, it shouldn't be too much trouble to ensure that we don't end up like this.
Where are you, Tito!?!

So, with that out of the way, let us proceed to something a bit more relevent to our interests, rather than our actions.

With Games Workshop a distant memory and video game fatigue setting in, perhaps it is time to return to a simpler time, a time of great and powerful heroes, and sinister villians, of exotic creatures, where glory and honour dwarf in value even the most precious of treasures....



oh..wait. No.

Oh......Wait. No.

Well, in any case, I propose a return to one of our most long-standing and universally favoured standbys, the tabletop RPG. As of this time, we have no less than FOUR active campaigns, with more being concieved of all the time. A return to
these realms, chivilrous or otherwise, should prevent further activities based drama, with the fringe benefit of being so universally accepted by just about everyone in our circle, likely offering the most enjoyment of any of our regular activities.

Closing fun fact

Hewwo

Weww Hewwo Evwybody!

Pwesent gwoup Brownie Mortawity wate (estimate): 263 and awways cwimbing....