Sunday, March 7, 2010
Why I like "A Song of Blades and Heroes"
Hey Paisanos, Time to try and make a one article a week quota to build some tolerance for the craft. This time I explore the skirmish wargame A song of Blades and Heroes (SBH) by Ganesha Games. So what brings my attention to making this a front-burner project?
1. Rules-light, tactics deep
Weighing in at 35 pages and costing $4, SBH is relatively easy to learn, with 3 stats per model and a handful of exceptions based special rules. a standard 300 point game runs for about half an hour. The book even has rules of campaign games, allowing you to have a narrative driven "Mordheim" style series of 3 to 5 matches in an evening's time. Fast, Furious Fun.
2. Use whatever model you want
While the book is filled with pre-gen statlines for most generic fantasy creatures, there website also has a nice java points calculator for making units. You can use whatever models you have on you.
3. Light investment by miniature wargames standards
the standard warband is about 10-15 models, and even less if you're rocking an elite force. My planned undead warband will consist of 28mm models from Reaper minis will set me back about 50$, shipping and handling included. After that it's just a matter of painting and basing. It's even cheaper in 15mm (the scale the game was designed for, though it has conversion guidelines for 28's), with their being an official line from Splintered Light Minis.
A Lizard-folk warband made of old Lizardmen and D&D Kua-Toa
4. Groovy expansions, with more to come
The game now has expansion books for competetive dungeon crawls, wilderness scenarios, and grandiose hex-based territory campaigns. A plethora of options awaits!
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